New Horizons 0.3


Some aesthetic and major gameplay changes. The goal is to create an arcade-y experience, and the combat is getting close to my arcade-y vision. 

Also added a car mechanic for player to actually experience traversing the world. For now players can only interact with combat, shop and talk to NPC nodes. I'm looking into making more mechanics to add to the adventure experience (puzzles, drag races, etc.).

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